Commit Graph

6 Commits

Author SHA1 Message Date
vadimwit e87b2bbdcc docs(design): jam roulette spec — seed mechanism, matcher collapse fix, empirical roll pool (task D-62)
Two-click flow (button -> style -> instant seed) writing lockedKey +
detectedProgression + a seeded committed-vote so the whole dashboard
fills as if detected and live playing continues from it; three
commit-layer guards specced (every unguarded seed dies exactly one
commit before earliest confirmation); fix (a): match.js additionally
indexes collapsed forms — repairing the pre-existing live bug where
10 progressions (incl. blues-12bar) never match detection, plus
country-145 misattribution; roll pool = steady-state all-offsets
round-trip passers (52/56); sourceIndex remap covers guitar, piano
AND bass play lookups. Returned twice, PASS on round-3 re-gate (a
literal implementation of the sweep protocol reproduced the pinned
numbers with zero interpretation gaps).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 15:54:43 +01:00
vadimwit d24bf352e1 docs(design): one-screen jam dashboard concept + jam view (task D-50)
Slim loop strip (76px trimmed banner, big Now Playing chord removed),
two-column grid: compact instrument view (natural-scale cap 674/562px)
+ licks + related-progressions LEFT, height-bounded voicings rail
RIGHT (500px, internal scroll — honestly NOT sticky: zero travel in
the flex row); jam view = CSS h-screen lock + best-effort
requestFullscreen (Promise-caught), hiding everything below;
related-progressions ranking spec'd with the collapse rule
coordinated with D-62's matcher fix. Critic returned once (strip
height, inert sticky, double-counted padding, raw-vs-collapsed
ranking), fixed, PASS on scoped re-gate (all budgets recomputed).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 15:48:31 +01:00
vadimwit 7d1f64c718 docs(design): integrated-glance concept — band below the module, one loop display, one selector (task D-40)
Zero-chrome always-open band replaces CurrentJamPanel below the
instrument row; ProgressionBanner survives as the single loop display
(RoadmapTrack retires, education folds into rail row headers); App
instrument state threads everywhere (JamGuide internal tabs die);
vertical rows, all stations expanded, playhead highlights; honest
wrap-based math (worst piano gallery 1,178px). Critic returned once
(Dm7-specific worst case + 3 factual fixes incl. the interim
page-yank), fixed, PASS on scoped re-gate (pixel-exact recompute).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 18:08:26 +01:00
vadimwit 6c7a1a7828 docs(design): glance-mode concept — the playhead accordion (task D-31)
Knowledge Center behaviour while a jam plays, zero clicks: the station
under the playhead auto-expands to the full D-30 voicing gallery and
advances with the music; level-filtered licks strip below with
context-first sort; pin gesture inherits onFocusChord semantics;
auto-follow never emits focus or auto-plays audio. Honest space math
(piano rail scrolls as normal state), 5-commit migration order for
L-33, four rejected alternatives. Critic returned once (piano gallery
width understated ~45%), fixed, PASS on scoped re-gate.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 01:00:16 +01:00
vadimwit 96dda6a3ef docs(design): Knowledge Center concept — unified four-section dock (task D-20)
Jam Guide (live) / Explore / Voicings / Licks & Techniques grown from
the JamGuide dock; level filter as toggle chips; 5-commit migration
order for L-22. Audit finding: ExplorePanel + EducationPanel are
orphaned (never mounted) — migration risk far lower than assumed.
Critic PASS (orphan claim, App.jsx one-prop claim, contrast ratios all
independently verified).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 17:04:16 +01:00
vadimwit dc1778a134 design: three Jam Guide visualization concepts for user selection (tasks D-00a/b/c)
Muse explored three distinct philosophies for the live Jam Guide panel:
- Stage: live-play-at-a-glance (current chord huge, next preview, one big grip)
- Playbook: study/comparison grid (loop chords x voicings, more-ways expand)
- Roadmap: improv-first highway (playhead, guide tones, scale, voice-leading rails)

Each in docs/design/jam-guide-concept-{a,b,c}.md. Awaiting user pick (D-SEL).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-14 15:49:56 +01:00