updating to make it more mobile optimized, making it a pwa, and testing it out on a phone

This commit is contained in:
itsamejms
2026-07-12 20:38:58 +01:00
parent 4a45e82abe
commit b8c955570e
16 changed files with 4311 additions and 136 deletions
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{
"projects": {
"default": "itsamejms"
}
}
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@@ -13,3 +13,8 @@ debug.log
releases/
release/
.DS_Store
# Firebase
.firebase/
firebase-debug.log
ui-debug.log
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@@ -132,3 +132,9 @@ Audio is captured via the browser's Web Audio API and processed in two parallel
2. **Chord path** — 16384-sample FFT (2.7 Hz/bin) with harmonic summation chroma extraction across 804000 Hz. The averaged chroma vector is matched against chord templates (major, minor, dom7, min7, dim, half-dim, aug, sus4, add9) using a weighted coverage score. Consecutive identical detections are required before a chord is committed, preventing transient false positives.
The top-3 key candidates are shown in real time as clickable chips. Locking a key in Beginner mode restricts chord matching to the 7 diatonic chords; Advanced mode allows chromatic/borrowed chords.
## Deploy
- firebase login
- npm run build
- firebase deploy --only hosting:jambuddy
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# Plan: PWA + Firebase Hosting for JamBuddy
Status: **proposed**. Each phase is independently shippable; stop after any one.
---
## 0. Why this is low-risk
The Electron shell (`electron/main.cjs`, `preload.cjs`) does **nothing but host a window** — no IPC, no native APIs, `sandbox:false` only to give the renderer full Web Audio. All logic lives in the React renderer, which already runs browser-only via `npm run dev`. So the web build is the same `vite build` output the desktop installer already ships; we just add a manifest + service worker and serve `dist/` over HTTPS. Firebase gives us HTTPS for free, which `getUserMedia` (the mic) requires — that's the only hard web constraint.
Nothing in the app makes network calls today, so there's no API surface to re-host and no secrets to manage.
---
## Phase 1 — PWA scaffolding (no Firebase yet)
Goal: `vite build` produces an installable, offline-capable web app served from any static host.
### 1.1 Add `vite-plugin-pwa`
Only new dependency. Wraps Workbox under a Vite plugin — generates the service worker and injects the manifest. Cheaper than hand-rolling a SW and gets update flow for free.
```js
// vite.config.js
import { VitePWA } from 'vite-plugin-pwa'
export default defineConfig({
plugins: [
react(),
tailwindcss(),
VitePWA({
registerType: 'autoUpdate',
includeAssets: ['favicon.ico', 'apple-touch-icon.png'],
manifest: {
name: 'JamBuddy — WhatTheFlat',
short_name: 'JamBuddy',
description: 'Real-time key and chord detection for live jams.',
theme_color: '#0f0f0f', // matches bg-surface token
background_color: '#0f0f0f',
display: 'standalone',
orientation: 'any',
start_url: '/',
scope: '/',
icons: [ /* see 1.3 */ ],
},
workbox: {
globPatterns: ['**/*.{js,css,html,svg,png,ico,woff2}'],
// Audio is captured live — nothing to cache from a remote. Precache the app shell only.
navigateFallback: '/index.html',
},
}),
],
})
```
### 1.2 Create `public/` directory
Vite serves `public/` at root and copies it verbatim into `dist/`. We need it for:
- `favicon.ico`, `apple-touch-icon.png` (180×180)
- Any static PWA icons referenced by the manifest
- (Optional) `robots.txt` — not needed for an app, skip.
The existing `src/assets/whattheflat-logo.png` is imported in `App.jsx` and bundled by Vite — leave that as-is; **don't** move it. The manifest icons must live in `public/` because they're referenced by URL, not imported.
### 1.3 Generate icon set from the existing logo
Derive all required sizes from `assets/whattheflat-logo.png` (one source image → PNG output). Required manifest entries:
```js
icons: [
{ src: '/icon-192.png', sizes: '192x192', type: 'image/png', purpose: 'any' },
{ src: '/icon-512.png', sizes: '512x512', type: 'image/png', purpose: 'any' },
{ src: '/icon-512-maskable.png', sizes: '512x512', type: 'image/png', purpose: 'maskable' },
]
```
Plus `apple-touch-icon.png` (180×180) in `public/` — iOS ignores the manifest and uses this `<link>`. The maskable variant needs safe-zone padding (~10%) so the logo isn't cropped by Android's circular mask.
One-liner with ImageMagick if available, else export manually from the source PNG:
```bash
magick assets/whattheflat-logo.png -resize 192x192 public/icon-192.png
magick assets/whattheflat-logo.png -resize 512x512 public/icon-512.png
magick assets/whattheflat-logo.png -resize 180x180 public/apple-touch-icon.png
```
### 1.4 Update `index.html`
Two problems with the current `<head>`:
1. **No PWA tags** — add theme-color, manifest link, apple-touch-icon, apple-mobile-web-app-capable, description.
2. **CSP is hardcoded for dev**`connect-src 'self' http://localhost:5173 ws://localhost:5173` and `script-src 'self' 'unsafe-eval'`. The `unsafe-eval` and the localhost entries are Vite dev artifacts; production Vite doesn't need `unsafe-eval`. Keep a CSP (it's good hygiene and the app is genuinely offline) but drop the dev bits:
```html
<meta name="theme-color" content="#0f0f0f" />
<meta name="description" content="Real-time key and chord detection for live jams." />
<link rel="manifest" href="/manifest.webmanifest" />
<link rel="apple-touch-icon" href="/apple-touch-icon.png" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
```
CSP (production):
```
default-src 'self';
script-src 'self';
style-src 'self' 'unsafe-inline';
img-src 'self' data:;
connect-src 'self';
media-src 'self' blob:; <!-- the mic stream lives in a blob -->
```
`blob:` in `media-src` is required because `getUserMedia` streams are blob-backed and the analyser reads them. Verify nothing else regresses — `vite-plugin-pwa` registers the SW from a same-origin script, so `'self'` covers it.
Move the dev-only CSP into a Vite conditional so dev still allows HMR/websocket:
```js
// vite.config.js — inject dev CSP via plugin, or keep a separate dev index template.
```
Simplest: keep one CSP in `index.html` with the production values, and in dev let Vite's own injected tags coexist (HMR works over the same origin websocket; CSP `connect-src 'self'` already allows it). If dev breaks, add `ws://localhost:5173` only in a dev-specific block.
### 1.5 Verify
- `npm run build``dist/` contains `manifest.webmanifest`, `registerSW.js`, `sw.js`, and all `public/` icons.
- Serve `dist/` locally with `npm run preview` and use Chrome DevTools → Application → Manifest (should show icons, installability ✓) and Service Workers (registered).
- Install to desktop / "Add to Home Screen" on mobile.
- Confirm the app still works **fully offline** after first load (airplane mode). Since there are no network calls, the only risk is the SW failing to precache — Workbox handles this.
---
## Phase 2 — Firebase Hosting setup
Goal: serve `dist/` over HTTPS on a `*.web.app` domain (or custom domain).
### 2.1 Install the CLI
```bash
npm install -D firebase-tools
```
### 2.2 Init
```bash
npx firebase init hosting
```
Answer:
- **Public directory:** `dist`
- **Single-page app (rewrite all urls to /index.html):** Yes — though the app has no client-side routing today, this protects future routes and is harmless.
- **Set up automatic builds with GitHub:** **No.** (You're not using GitHub.)
- **File `dist/index.html` already exists — overwrite?** **No.** This is critical — saying yes would clobber the Vite-built index.
This creates:
- `firebase.json`
- `.firebaserc`
### 2.3 `firebase.json` (target shape)
```json
{
"hosting": {
"public": "dist",
"ignore": ["firebase.json", "**/.*", "**/node_modules/**"],
"rewrites": [{ "source": "**", "destination": "/index.html" }],
"headers": [
{
"source": "**/*.@(js|css|svg|png|ico|woff2|webmanifest)",
"headers": [
{ "key": "Cache-Control", "value": "public, max-age=31536000, immutable" }
]
},
{
"source": "/sw.js",
"headers": [
{ "key": "Cache-Control", "value": "no-cache" }
]
},
{
"source": "/index.html",
"headers": [
{ "key": "Cache-Control", "value": "no-cache" }
]
}
]
}
}
```
Why the headers: Vite hashes asset filenames, so JS/CSS/icons are content-addressed → cache them **immortal**. `index.html` and `sw.js` must stay fresh so updates propagate — `no-cache` revalidates them every time. (Note: with `vite-plugin-pwa`'s `autoUpdate`, the SW self-updates; the `no-cache` on `sw.js` is belt-and-braces.)
### 2.4 First deploy
```bash
npm run build
npx firebase deploy --only hosting
```
Output: `https://<project>.web.app`. The mic will now work because the origin is HTTPS.
### 2.5 `.gitignore`
Add `.firebase/` and `firebase-debug.log` (already in a sane gitignore, but confirm).
---
## Phase 3 — (optional) custom domain
In Firebase console → Hosting → Add custom domain. Add the DNS TXT/CNAME records it gives you. Lets Encrypt cert is auto-provisioned. No app change needed.
---
---
## Phase 4 — Web optimization checklist
Things that matter specifically for shipping this app on the web. Most are cheap; do them before the first public deploy.
### 4.1 Drop the dead dependency
`audiomotion-analyzer` is listed in `package.json` but **imported nowhere** in `src/`. Vite tree-shakes unused ESM, so it likely doesn't bloat the production bundle — but it still inflates `npm install` and is misleading. Either:
- **Remove it** from `dependencies` (one-line `npm uninstall audiomotion-analyzer`), or
- If something depends on it being present (it doesn't — grep confirms zero imports), wire it up.
Recommend: remove.
### 4.2 Audit bundle size
```bash
npm run build
npx vite-bundle-visualizer # one-off, no config needed
```
Expected heavy bits: `pitchy` (small, pure JS) and React 19. `electron` / `electron-builder` are devDeps and excluded from the web build. If the visualizer shows anything surprising (e.g. a transitive dep pulling in moment/lodash), trim it.
### 4.3 Code-split the heavy, rarely-used views
`DebugView`, `DrumView`, and `Tuner` are collapsible panels most users never open. They import theory helpers and own audio contexts. Lazy-load them so the initial bundle stays lean:
```jsx
const Tuner = lazy(() => import('./components/Tuner'))
const DebugView = lazy(() => import('./components/DebugView'))
const DrumView = lazy(() => import('./components/DrumView'))
```
Wrap in `<Suspense fallback={null}>`. These are already behind toggle buttons, so there's no UX cost. This is the single biggest web win — the core pitch/chord flow loads first.
### 4.4 Audio permissions & UX on the web
- **HTTPS** — covered by Firebase. `getUserMedia` is blocked on plain HTTP (except `localhost`).
- **User gesture** — the existing "Start Listening" button already provides the gesture the browser requires to call `getUserMedia`. Don't change this; never auto-start listening on load.
- **Mobile Safari quirks** — iOS Safari:
- Requires `audio: { echoCancellation: false }` style may differ; test the existing `AudioCapture` constraints on an iPhone.
- AudioContext must be resumed after a gesture — already handled since capture starts on click.
- `sharedArrayBuffer` is not needed by this app (no worklets), so no COOP/COEP headers required. Good — don't add them; they'd complicate the Firebase static host.
- **Permissions API** — optionally surface "microphone blocked" before the user clicks, using `navigator.permissions.query({ name: 'microphone' })`. The existing `micError` state already covers the denied case; this is a polish step, not required.
### 4.5 Mobile layout
The app uses Tailwind with responsive `lg:` breakpoints already (e.g. the progressions sidebar is `hidden lg:block`). For a real mobile deploy:
- Test the fretboard / piano SVGs at phone widths — they're SVG so they scale, but text labels may crowd.
- The `controls bar` wraps with `flex-wrap` — good. Verify the key-lock select dropdowns are tappable.
- Consider a `display: standalone` install prompt; the manifest already sets `standalone`.
- This is a "play and look at the screen" app — portrait guitar fretboard orientation may want `orientation: 'portrait'` in the manifest instead of `'any'`. Decide based on the primary instrument view.
### 4.6 Performance for the audio hot loop
Already mostly tuned (the dual-analyser design is deliberate). Web-specific notes:
- `requestAnimationFrame` driving the analyser is fine on web — no change.
- `Float32Array` chroma math is cheap. No change needed.
- Don't add a Workbox runtime cache for audio — there's no audio to cache; everything is live.
- If you ever add an AudioWorklet, its file must be served with the correct MIME and same-origin — Workbox precaches it as part of `globPatterns` only if it's emitted to `dist/`. Not needed today.
### 4.7 SEO / social (minimal — this is an app, not content)
- `<title>` and meta description (added in 1.4) are enough for the web.app URL to have a sane share card.
- Add `og:title` / `og:description` / `og:image` to `index.html` if you want a nice link preview (point `og:image` to `/icon-512.png`). Optional.
- No sitemap needed for a single-page offline app.
### 4.8 Keep Electron working
The desktop build must not regress:
- `electron-builder` config in `package.json` is untouched by any of the above.
- The CSP change in `index.html` affects both targets — verify the desktop window still loads (it serves the built `dist/index.html`, so the new production CSP applies there too; that's fine and arguably better).
- `vite-plugin-pwa` is a dev dependency; it only runs at build time and doesn't touch the renderer runtime in a way that breaks Electron.
- Run `npm run electron:dev` after Phase 1 to confirm the Electron path still works.
---
## What stays Electron-only
Nothing in this plan removes or forks code. The Electron and web builds share the exact same `dist/` output. The only per-target differences are:
- Electron adds the `electron/main.cjs` shell and `electron-builder` packaging.
- Web adds the PWA manifest + SW (ignored by Electron) and is served over HTTPS.
If a future feature needs a native API (filesystem dialogs, auto-launch, tray), it would go through Electron's preload/IPC — which currently exposes nothing. At that point you'd add an `isElectron` guard and a `preload` IPC bridge. Not needed for any current feature.
---
## Suggested order of operations
1. **Phase 1.2** — create `public/`, drop in icons (Phase 1.3).
2. **Phase 1.1 + 1.4** — add `vite-plugin-pwa`, update `index.html`, relax CSP.
3. Verify with `npm run preview` + DevTools (Phase 1.5).
4. **Phase 2**`firebase init hosting`, hand-tune `firebase.json`, first deploy.
5. **Phase 4.1** — remove dead `audiomotion-analyzer` dep.
6. **Phase 4.3** — lazy-load the three collapsible views.
7. Polish: mobile pass (4.5), bundle audit (4.2), optional OG tags (4.7).
Each step is independently revertible. Stop after step 4 and you have a working, installable, offline PWA on the web; the rest is optimization.
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{
"hosting": {
"site": "jambuddy",
"public": "dist",
"ignore": ["firebase.json", "**/.*", "**/node_modules/**"],
"rewrites": [{ "source": "**", "destination": "/index.html" }],
"headers": [
{
"source": "**/*.@(js|css|svg|png|ico|woff2|webmanifest)",
"headers": [
{ "key": "Cache-Control", "value": "public, max-age=31536000, immutable" }
]
},
{
"source": "/sw.js",
"headers": [
{ "key": "Cache-Control", "value": "no-cache" }
]
},
{
"source": "/index.html",
"headers": [
{ "key": "Cache-Control", "value": "no-cache" }
]
}
]
}
}
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@@ -2,12 +2,19 @@
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self' 'unsafe-eval'; connect-src 'self' http://localhost:5173 ws://localhost:5173; style-src 'self' 'unsafe-inline'; img-src 'self' data:;">
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
<meta name="description" content="Real-time key and chord detection for live jams. Play any instrument into your mic and JamBuddy identifies the key, chords, and tempo — fully offline." />
<meta name="theme-color" content="#0f0f0f" />
<link rel="apple-touch-icon" href="apple-touch-icon.png" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta name="apple-mobile-web-app-title" content="JamBuddy" />
<!-- Production CSP. dev HMR runs same-origin so 'self' covers the ws upgrade. -->
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src 'self' data:; media-src 'self' blob:; connect-src 'self';" />
<title>WhatTheFlat ♭? - JamBuddy</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.jsx"></script>
</body>
</html>
</html>
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"electron:build:linux": "vite build && electron-builder --linux --publish never"
},
"dependencies": {
"audiomotion-analyzer": "^4.5.4",
"pitchy": "^4.1.0",
"react": "^19.2.4",
"react-dom": "^19.2.4"
@@ -31,6 +30,7 @@
"electron-builder": "^26.8.1",
"tailwindcss": "^4.2.1",
"vite": "^7.3.1",
"vite-plugin-pwa": "^1.3.0",
"wait-on": "^9.0.4"
},
"build": {
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import { useState, useCallback, useRef, useEffect } from 'react'
import { useState, useCallback, useRef, useEffect, lazy, Suspense } from 'react'
import AudioCapture from './components/AudioCapture'
import ProgressionBanner from './components/ProgressionBanner'
import ProgressionSuggestions from './components/ProgressionSuggestions'
import Fretboard from './components/Fretboard'
import BassFretboard from './components/BassFretboard'
import Tuner from './components/Tuner'
import Piano from './components/Piano'
import Settings from './components/Settings'
import DebugView from './components/DebugView'
import DrumView from './components/DrumView'
import { NOTES, detectKey, detectTopKeys, matchChordFromChroma, detectRepeatingProgression, getChordTones, getChordCandidates, getNoteHistoryAnalysis } from './lib/theory'
import settingIcon from './assets/setting-icon.png'
// ponytail: collapsible panels most users never open — lazy-load so the core
// pitch/chord flow ships in the initial bundle. Suspense fallback null: they
// render behind a toggle button, so there's no visible flash.
const Tuner = lazy(() => import('./components/Tuner'))
const DebugView = lazy(() => import('./components/DebugView'))
const DrumView = lazy(() => import('./components/DrumView'))
const DEFAULTS = {
// Key detection
noteHistorySize: 2000, // ~60s of notes — stable across a song section
@@ -366,15 +370,15 @@ export default function App() {
}
return (
<div className="min-h-screen bg-surface text-white p-3">
<div className="app-shell min-h-screen bg-surface text-white">
{/* ── Header ── */}
<header className="mb-2 flex items-center justify-between">
<header className="mb-2 flex items-center justify-between gap-2 flex-wrap">
<div>
<h1 className="text-xl font-bold text-accent">
WhatTheFlat <span className="text-gray-600">&#9837;?</span> <span className="text-amber-400">- JamBuddy</span>
</h1>
<p className="text-xs text-gray-600">Real-time key detection for live jams</p>
<p className="text-xs text-gray-600 hidden sm:block">Real-time key detection for live jams</p>
</div>
<div className="flex gap-2 items-center">
<button
@@ -539,15 +543,15 @@ export default function App() {
/>
{/* ── Instrument + progressions row ── */}
<div className="flex gap-3 mb-3 items-stretch">
<div className="flex flex-col lg:flex-row gap-3 mb-3 items-stretch">
<div className="w-full lg:w-[70%] min-w-0">
{instrument === 'guitar' && <Fretboard keyInfo={effectiveKey} currentChord={currentChord} pentatonicOnly={false} monoColor={monoColor} />}
{instrument === 'bass' && <BassFretboard keyInfo={effectiveKey} currentChord={currentChord} monoColor={monoColor} />}
{instrument === 'piano' && <Piano keyInfo={effectiveKey} currentChord={currentChord} monoColor={monoColor} />}
</div>
<div className="hidden lg:block w-[30%] min-w-0 relative">
<div className="absolute inset-0">
<div className="w-full lg:w-[30%] min-w-0 lg:relative">
<div className="lg:absolute lg:inset-0">
<ProgressionSuggestions keyInfo={effectiveKey} currentChord={currentChord} />
</div>
</div>
@@ -564,16 +568,18 @@ export default function App() {
</button>
{showDebug && (
<div className="border-t border-border p-4">
<DebugView
chroma={debugChroma}
chordCandidates={debugCandidates}
noteAnalysis={debugNoteAnalysis}
waveform={debugWaveform}
keyInfo={effectiveKey}
currentChord={currentChord}
instrument={instrument}
monoColor={monoColor}
/>
<Suspense fallback={null}>
<DebugView
chroma={debugChroma}
chordCandidates={debugCandidates}
noteAnalysis={debugNoteAnalysis}
waveform={debugWaveform}
keyInfo={effectiveKey}
currentChord={currentChord}
instrument={instrument}
monoColor={monoColor}
/>
</Suspense>
</div>
)}
</div>
@@ -589,7 +595,9 @@ export default function App() {
</button>
{showDrumView && (
<div className="border-t border-border p-4">
<DrumView waveform={debugWaveform} bpm={bpm} />
<Suspense fallback={null}>
<DrumView waveform={debugWaveform} bpm={bpm} />
</Suspense>
</div>
)}
</div>
@@ -603,7 +611,7 @@ export default function App() {
<span>TUNER</span>
<span>{showTuner ? '▲' : '▼'}</span>
</button>
{showTuner && <div className="border-t border-border"><Tuner /></div>}
{showTuner && <div className="border-t border-border"><Suspense fallback={null}><Tuner /></Suspense></div>}
</div>
</div>
)
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@@ -38,7 +38,7 @@ export default function ProgressionBanner({ chordHistory, keyInfo, detectedProgr
}, [current])
return (
<div className="bg-panel border border-border rounded-2xl p-4 mb-3 flex gap-4">
<div className="bg-panel border border-border rounded-2xl p-4 mb-3 flex flex-col-reverse lg:flex-row gap-4">
{/* ── Left: key + chord history + loop ── */}
<div className="w-full lg:w-[70%] min-w-0 flex flex-col gap-2">
@@ -130,7 +130,7 @@ export default function ProgressionBanner({ chordHistory, keyInfo, detectedProgr
<div className="hidden lg:block w-px bg-border shrink-0" />
{/* ── Right: big chord ── */}
<div className="hidden lg:flex w-[30%] flex-col items-center justify-center gap-1">
<div className="flex w-full lg:w-[30%] flex-col items-center justify-center gap-1 py-2 lg:py-0">
{current ? (
<>
<p className="text-xs text-gray-600 uppercase tracking-widest">Now Playing</p>
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@@ -5,4 +5,15 @@ body {
background-color: #0f0f0f;
color: #f5f5f5;
font-family: system-ui, -apple-system, sans-serif;
/* ponytail: mobile PWA full-bleed bg with content cleared from notch / home indicator. viewport-fit=cover lets bg extend under insets; app-shell pads content back in. */
overscroll-behavior: none;
-webkit-tap-highlight-color: transparent;
}
.app-shell {
padding:
max(0.75rem, env(safe-area-inset-top))
max(0.75rem, env(safe-area-inset-right))
max(0.75rem, env(safe-area-inset-bottom))
max(0.75rem, env(safe-area-inset-left));
}
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@@ -1,9 +1,37 @@
import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'
import tailwindcss from '@tailwindcss/vite'
import { VitePWA } from 'vite-plugin-pwa'
export default defineConfig({
plugins: [react(), tailwindcss()],
plugins: [
react(),
tailwindcss(),
VitePWA({
registerType: 'autoUpdate',
includeAssets: ['apple-touch-icon.png', 'icon-192.png', 'icon-512.png'],
manifest: {
name: 'JamBuddy — WhatTheFlat',
short_name: 'JamBuddy',
description: 'Real-time key and chord detection for live jams.',
theme_color: '#0f0f0f',
background_color: '#0f0f0f',
display: 'standalone',
orientation: 'any',
start_url: './',
scope: './',
icons: [
{ src: 'icon-192.png', sizes: '192x192', type: 'image/png', purpose: 'any' },
{ src: 'icon-512.png', sizes: '512x512', type: 'image/png', purpose: 'any' },
{ src: 'icon-512-maskable.png', sizes: '512x512', type: 'image/png', purpose: 'maskable' },
],
},
workbox: {
globPatterns: ['**/*.{js,css,html,svg,png,ico,woff2,webmanifest}'],
navigateFallback: 'index.html',
},
}),
],
base: './', // relative paths so Electron can load files from disk
server: {
port: 5173,
@@ -11,4 +39,4 @@ export default defineConfig({
build: {
outDir: 'dist',
},
})
})