feat(kb): bass play schema — degree-based patterns with typed approach notes (task C-41)
Key-agnostic bass plays (piano-recipe language): deg XOR typed approach (chrom-below/above, fifth-of-next — pitch derived from the next station, never authored), octave 0-1 with a 19-semitone cap (exactly fret 15 on E-A-D-G), root rule, terminal approaches, non-decreasing beats, MIN_PLAYS_BASS=1. Legacy BASS_TOKENS stub replaced (zero references). Smoke 849/849 with 13 new checks; sabotage-proven twice (author + gate, different malformations). Ride-along: SCHEMA documents the resolveDegree 7-on-6-chords quirk. Critic PASS. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -608,6 +608,168 @@ check('every KB piano pack recipe passes checkPianoRecipe (span ≤ 15 everywher
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console.log(` (${recipes} live piano recipes checked)`)
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})
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// ─── 5b. Bass play schema (C-41) ──────────────────────────────────────────────
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//
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// Same lib-mode pattern as §4/§5: exercise the exported checkBassPlay against
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// in-memory fixtures — a realistic boogie play must pass, and each malformed
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// variant must FAIL with the specific error — proving the bass rules bite
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// before any bass cell (P-41) is authored against them.
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console.log('\nBass play schema (validate-kb lib mode):')
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const { checkBassPlay, MIN_PLAYS_BASS, BASS_APPROACHES, BASS_MAX_OFFSET } = kbv
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check('validate-kb exports checkBassPlay / MIN_PLAYS_BASS(=1) / BASS_APPROACHES / BASS_MAX_OFFSET(=19)', () => {
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assert(typeof checkBassPlay === 'function', 'checkBassPlay is not a function')
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assert(MIN_PLAYS_BASS === 1, `MIN_PLAYS_BASS must be 1 (SCHEMA bass coverage floor), got ${MIN_PLAYS_BASS}`)
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assert(Array.isArray(BASS_APPROACHES) && BASS_APPROACHES.join(',') === 'chrom-below,chrom-above,fifth-of-next',
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`BASS_APPROACHES must be exactly [chrom-below, chrom-above, fifth-of-next], got ${JSON.stringify(BASS_APPROACHES)}`)
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assert(BASS_MAX_OFFSET === 19, `BASS_MAX_OFFSET must be 19 (an octave + a fifth), got ${BASS_MAX_OFFSET}`)
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})
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// A 2-step I7→IV7 fixture progression; the IV7 gets 2 bars (exercises the
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// per-step beat range). The good play: classic boogie cell + a chromatic walk.
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const bassProg = () => ({
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id: 'blues-fixture', rn: ['I7', 'IV7'], degrees: [0, 5],
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qualities: ['dom7', 'dom7'], bars: [1, 2],
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})
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const goodBassPlay = () => ({
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label: 'Boogie cell',
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level: 'foundation',
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feel: 'swung 8ths, locked with the kick',
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tips: 'The same cell moves to the IV unchanged — degrees, not frets.',
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chords: [
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{
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pattern: [
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{ deg: '1', beat: 1 },
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{ deg: '3', beat: 2 },
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{ deg: '5', beat: 3, technique: 'ghost-note' },
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{ approach: 'chrom-below', beat: 4 },
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],
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note: 'walk up into the IV',
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},
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{
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pattern: [
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{ deg: '1', beat: 1 },
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{ deg: '6', beat: 3 },
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{ deg: 'b7', beat: 5 },
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{ deg: '1', octave: 1, beat: 7 },
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{ approach: 'fifth-of-next', beat: 8 },
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],
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},
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],
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})
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check('good boogie fixture PASSES checkBassPlay (0 errors)', () => {
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const errs = checkBassPlay('fixture', goodBassPlay(), bassProg())
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assert(errs.length === 0, `expected clean pass, got: ${errs.join('; ')}`)
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})
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check("unresolvable degree FAILS ('2' is not a bass degree)", () => {
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const play = goodBassPlay()
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play.chords[0].pattern[1] = { deg: '2', beat: 2 }
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes("unresolvable degree '2'")), `deg '2' was accepted: ${errs.join('; ')}`)
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})
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check('numeric deg FAILS (degrees are strings, one convention with piano)', () => {
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const play = goodBassPlay()
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play.chords[0].pattern[0] = { deg: 1, beat: 1 }
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes('deg must be a degree STRING')), `numeric deg accepted: ${errs.join('; ')}`)
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})
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check("octave cap bites (b7 octave 1 = 22 semitones > 19) and bad octave values FAIL", () => {
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const play = goodBassPlay()
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play.chords[1].pattern[3] = { deg: 'b7', octave: 1, beat: 7 }
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes(`max ${BASS_MAX_OFFSET}`)), `22-semitone offset accepted: ${errs.join('; ')}`)
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const play2 = goodBassPlay()
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play2.chords[1].pattern[3] = { deg: '1', octave: 2, beat: 7 }
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const errs2 = checkBassPlay('fixture', play2, bassProg())
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assert(errs2.some((e) => e.includes('octave, when present, must be 0 or 1')), `octave 2 accepted: ${errs2.join('; ')}`)
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})
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check('empty pattern FAILS', () => {
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const play = goodBassPlay()
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play.chords[0].pattern = []
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes('pattern must be a non-empty ordered array')), `empty pattern accepted: ${errs.join('; ')}`)
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})
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check("rootless pattern FAILS (every pattern must state '1')", () => {
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const play = goodBassPlay()
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play.chords[0].pattern = [{ deg: '3', beat: 1 }, { deg: '5', beat: 2 }]
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes("never states the root ('1')")), `rootless pattern accepted: ${errs.join('; ')}`)
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})
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check('approach notes must CLOSE the pattern (deg after approach fails)', () => {
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const play = goodBassPlay()
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play.chords[0].pattern = [{ deg: '1', beat: 1 }, { approach: 'chrom-below', beat: 2 }, { deg: '5', beat: 3 }]
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes('deg note after an approach')), `mid-pattern approach accepted: ${errs.join('; ')}`)
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})
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check("unknown approach type FAILS ('tritone-sub' is not in the typed set)", () => {
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const play = goodBassPlay()
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play.chords[0].pattern[3] = { approach: 'tritone-sub', beat: 4 }
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes("unknown approach 'tritone-sub'")), `unknown approach accepted: ${errs.join('; ')}`)
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})
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check('beat range + ordering bite (beat 9 on a 2-bar step; decreasing beats)', () => {
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const play = goodBassPlay()
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play.chords[1].pattern[4] = { approach: 'fifth-of-next', beat: 9 } // 2 bars → beat < 9
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes('beat must be a number in [1, 9)')), `beat 9 on a 2-bar step accepted: ${errs.join('; ')}`)
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const play2 = goodBassPlay()
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play2.chords[0].pattern[2] = { deg: '5', beat: 1.5 } // after beat 2 — decreasing
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const errs2 = checkBassPlay('fixture', play2, bassProg())
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assert(errs2.some((e) => e.includes('beats must be non-decreasing')), `decreasing beats accepted: ${errs2.join('; ')}`)
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})
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check('chords length ≠ progression length FAILS; missing feel FAILS; bad technique FAILS', () => {
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const short = goodBassPlay(); short.chords = short.chords.slice(0, 1)
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assert(checkBassPlay('fixture', short, bassProg()).some((e) => e.includes('chords length 1 ≠ progression length 2')),
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'short chords array accepted')
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const noFeel = goodBassPlay(); delete noFeel.feel
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assert(checkBassPlay('fixture', noFeel, bassProg()).some((e) => e.includes('feel required')),
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'missing feel accepted')
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const badTech = goodBassPlay(); badTech.chords[0].pattern[2].technique = 'slap-pop'
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assert(checkBassPlay('fixture', badTech, bassProg()).some((e) => e.includes("unknown technique 'slap-pop'")),
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'off-vocabulary technique accepted')
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})
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check('density cap bites (> 8 notes per bar is not intermediate)', () => {
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const play = goodBassPlay()
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play.chords[0].pattern = Array.from({ length: 9 }, () => ({ deg: '1' }))
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const errs = checkBassPlay('fixture', play, bassProg())
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assert(errs.some((e) => e.includes('8ths density cap')), `9 notes in one bar accepted: ${errs.join('; ')}`)
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})
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// Live-KB guard (future-proofs P-41): every bass pack play in the registry
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// passes checkBassPlay. Zero bass cells today — the loop is a no-op until the
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// first bass.js registers, then it gates it exactly like the validator does.
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check('every KB bass pack play passes checkBassPlay', () => {
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let bassPlays = 0
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for (const styleName of styleNames) {
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const pack = kb[styleName]?.instruments?.bass
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if (!pack) continue
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const progById = Object.fromEntries((kb[styleName].progressions ?? []).map((p) => [p.id, p]))
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for (const [pid, plays] of Object.entries(pack.plays ?? {})) {
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const prog = progById[pid]
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assert(prog, `${styleName}/bass plays key '${pid}' is not a progression of this style`)
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plays.forEach((play, pi) => {
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bassPlays++
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const errs = checkBassPlay(`${styleName}/bass ${pid} play[${pi}] "${play.label ?? '?'}"`, play, prog)
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assert(errs.length === 0, errs.join('; '))
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})
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}
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}
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console.log(` (${bassPlays} live bass plays checked)`)
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})
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// ─── 6. Loop-detection truth fixtures (C-30) ──────────────────────────────────
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//
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// Run every scripts/loop-fixtures.mjs case against the REAL
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+93
-15
@@ -2,9 +2,10 @@
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// Run: node scripts/validate-kb.mjs (exit 1 on any error)
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//
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// Lib mode: scripts/smoke.mjs imports this file with KB_VALIDATE_AS_LIB=1 set to
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// reuse the exported pure checks (checkLick, checkPianoRecipe, LEVELS,
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// LICK_TECHNIQUES, MAX_HAND_SPAN) against in-memory fixtures — same logic, no
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// copy. When the env var is absent the script runs the full KB validation as before.
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// reuse the exported pure checks (checkLick, checkPianoRecipe, checkBassPlay,
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// LEVELS, LICK_TECHNIQUES, MAX_HAND_SPAN, MIN_PLAYS_BASS, BASS_APPROACHES,
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// BASS_MAX_OFFSET) against in-memory fixtures — same logic, no copy. When the
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// env var is absent the script runs the full KB validation as before.
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import { readdirSync, existsSync } from 'node:fs'
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import { fileURLToPath, pathToFileURL } from 'node:url'
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import { dirname, join } from 'node:path'
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@@ -16,9 +17,11 @@ const KB = join(ROOT, 'src', 'data', 'kb')
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const MODES = ['major', 'minor', 'dorian', 'phrygian', 'lydian', 'mixolydian']
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const OPEN_PC = [4, 9, 2, 7, 11, 4] // EADGBe low-E first
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const PERFECT_FIFTH = 7
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const BASS_TOKENS = ['R', 'b3', '3', '5', '6', 'b7', '7', '9', 'O', 'chrom>', 'chrom<', '5>', 'x', '-']
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const MIN_PROGRESSIONS = 4
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const MIN_PLAYS = 2
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// Bass floor is 1, not 2 (SCHEMA.md "Bass play"): the band wants one bassline
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// at a time, and rule 4's "idiomatically different" bar invites filler at 2.
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export const MIN_PLAYS_BASS = 1
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const MAX_SPAN = 4
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// Optional progression/lick difficulty tags (SCHEMA.md — absent = 'foundation').
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@@ -144,15 +147,89 @@ export function checkPianoRecipe(where, chordStep, quality) {
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return out
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}
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function checkBassPlay(where, play, prog) {
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const totalBars = prog.bars.reduce((a, b) => a + b, 0)
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if (!Array.isArray(play.bars) || play.bars.length !== totalBars)
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return err(where, `bars length ${play.bars?.length} ≠ progression total ${totalBars}`)
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play.bars.forEach((bar, i) => {
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if (!Array.isArray(bar.beats) || !bar.beats.length) return err(`${where} bar ${i}`, 'missing beats')
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for (const b of bar.beats)
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if (!BASS_TOKENS.includes(b)) err(`${where} bar ${i}`, `unknown beat token '${b}'`)
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// ── Bass plays (SCHEMA.md "Bass play") ────────────────────────────────────────
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// Degree-based per-station patterns: one chords[] entry per progression step,
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// each a non-empty ORDERED pattern of {deg,…} chord/color tones (resolved
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// through the step's quality — a degree can't misspell a pitch class) and
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// typed {approach,…} notes whose pitch is DERIVED from the next station's
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// root, so the validator can allow the non-chord tone without blessing
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// arbitrary chromatics. Data never encodes strings/frets (key-agnostic,
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// hard rule 1); the renderer places patterns on E–A–D–G, frets 0–15.
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export const BASS_APPROACHES = ['chrom-below', 'chrom-above', 'fifth-of-next']
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// Widest legal offset above the root: an octave + a fifth keeps every pattern
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// placeable on E–A–D–G within frets 0–15 in one position.
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export const BASS_MAX_OFFSET = 19
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const BASS_BEATS_PER_BAR = 4 // patterns are notated in 4 — 12/8 is `feel`
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const BASS_MAX_NOTES_PER_BAR = 8 // straight-8ths density cap (rule 3)
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// Pure bass-play validation. Returns an array of where-prefixed error strings
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// (empty = valid). Exported for reuse by scripts/smoke.mjs (lib mode).
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export function checkBassPlay(where, play, prog) {
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const out = []
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const e = (msg) => out.push(`${where}: ${msg}`)
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if (typeof play.feel !== 'string' || !play.feel)
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e("feel required — the groove in one line (e.g. 'swung 8ths, locked with the kick')")
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if (play.level !== undefined && !LEVELS.includes(play.level))
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e(`level must be one of ${LEVELS.join(' | ')}, got '${play.level}'`)
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if (!Array.isArray(play.chords) || play.chords.length !== prog.degrees.length) {
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e(`chords length ${play.chords?.length} ≠ progression length ${prog.degrees.length}`)
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return out
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}
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play.chords.forEach((step, ci) => {
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const cw = `chord[${ci}] (${prog.rn?.[ci] ?? ci})`
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const quality = prog.qualities[ci]
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if (!CHORD_TYPES[quality]) return e(`${cw}: unknown quality '${quality}'`)
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const bars = prog.bars?.[ci] ?? 1
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const pat = step?.pattern
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if (!Array.isArray(pat) || !pat.length)
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return e(`${cw}: pattern must be a non-empty ordered array of notes`)
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if (pat.length > BASS_MAX_NOTES_PER_BAR * bars)
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e(`${cw}: ${pat.length} notes > ${BASS_MAX_NOTES_PER_BAR * bars} (8ths density cap over ${bars} bar(s)) — not intermediate-friendly`)
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let approachSeen = false
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let rootSeen = false
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let lastBeat = -Infinity
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pat.forEach((n, ni) => {
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const nw = `${cw} pattern[${ni}]`
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if (!n || typeof n !== 'object') return e(`${nw}: note must be an object ({deg,…} or {approach,…})`)
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const isDeg = n.deg !== undefined
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const isApproach = n.approach !== undefined
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if (isDeg === isApproach) return e(`${nw}: exactly one of deg | approach per note`)
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if (isApproach) {
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approachSeen = true
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if (!BASS_APPROACHES.includes(n.approach))
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e(`${nw}: unknown approach '${n.approach}' — allowed: ${BASS_APPROACHES.join(', ')}`)
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if (n.octave !== undefined)
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e(`${nw}: octave applies to deg notes only (the renderer places approaches beside the next root)`)
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} else {
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if (approachSeen)
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e(`${nw}: deg note after an approach — approach notes must close the pattern (they lead into the next chord)`)
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if (typeof n.deg !== 'string') {
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e(`${nw}: deg must be a degree STRING ('1', 'b7', …), got ${JSON.stringify(n.deg)}`)
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} else {
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const pc = resolveDegree(n.deg, quality)
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if (pc === null) e(`${nw}: unresolvable degree '${n.deg}' for ${quality}`)
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if (n.deg === '1') rootSeen = true
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if (n.octave !== undefined && n.octave !== 0 && n.octave !== 1)
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e(`${nw}: octave, when present, must be 0 or 1 — got ${JSON.stringify(n.octave)}`)
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else if (pc !== null && pc + 12 * (n.octave === 1 ? 1 : 0) > BASS_MAX_OFFSET)
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e(`${nw}: '${n.deg}' octave ${n.octave} sits ${pc + 12} semitones above the root — max ${BASS_MAX_OFFSET} (an octave + a fifth; keeps the pattern in one position on E–A–D–G)`)
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}
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}
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if (n.technique !== undefined && !LICK_TECHNIQUES.includes(n.technique))
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e(`${nw}: unknown technique '${n.technique}' — allowed: ${LICK_TECHNIQUES.join(', ')}`)
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if (n.beat !== undefined) {
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const maxBeat = BASS_BEATS_PER_BAR * bars
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if (typeof n.beat !== 'number' || !(n.beat >= 1 && n.beat < maxBeat + 1))
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e(`${nw}: beat must be a number in [1, ${maxBeat + 1}) for a ${bars}-bar step, got ${JSON.stringify(n.beat)}`)
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else if (n.beat < lastBeat)
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e(`${nw}: beat ${n.beat} < previous beat ${lastBeat} — beats must be non-decreasing in pattern order`)
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else lastBeat = n.beat
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}
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})
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if (!rootSeen)
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e(`${cw}: pattern never states the root ('1') — a bassline grounds the chord (SCHEMA "Bass play" root rule)`)
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})
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return out
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}
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// Pure lick validation (SCHEMA.md "Licks" section). Returns an array of error
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@@ -254,9 +331,10 @@ for (const style of styleDirs) {
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if (inst !== 'bass' && (!pack.improv?.scales?.length || !pack.improv?.targetNotes))
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err(iw, 'improv.scales / improv.targetNotes required')
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const minPlays = inst === 'bass' ? MIN_PLAYS_BASS : MIN_PLAYS
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for (const p of progs)
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if ((pack.plays?.[p.id]?.length ?? 0) < MIN_PLAYS)
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err(iw, `progression '${p.id}' has < ${MIN_PLAYS} plays`)
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if ((pack.plays?.[p.id]?.length ?? 0) < minPlays)
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err(iw, `progression '${p.id}' has < ${minPlays} play(s)`)
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for (const [pid, plays] of Object.entries(pack.plays ?? {})) {
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const prog = progById[pid]
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@@ -265,7 +343,7 @@ for (const style of styleDirs) {
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const lw = `${iw} ${pid} play[${pi}] "${play.label ?? '?'}"`
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if (!play.label || !play.level || !play.tips) err(lw, 'label/level/tips required')
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totals.plays++
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if (inst === 'bass') return checkBassPlay(lw, play, prog)
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if (inst === 'bass') { for (const m of checkBassPlay(lw, play, prog)) errors.push(m); return }
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if (!Array.isArray(play.chords) || play.chords.length !== prog.degrees.length)
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return err(lw, `chords length ≠ progression length ${prog.degrees.length}`)
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play.chords.forEach((step, ci) => {
|
||||
|
||||
Reference in New Issue
Block a user