additions and improvements
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@@ -2,48 +2,75 @@ import { useEffect, useRef, useCallback } from 'react'
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import { PitchDetector } from 'pitchy'
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import { NOTES } from '../lib/theory'
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// ─── Why two analysers? ───────────────────────────────────────────────────────
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//
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// The Web Audio FFT has linearly-spaced bins: bin width = sampleRate / fftSize.
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//
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// fftSize 4096 → ~10.8 Hz/bin (default we were using)
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// fftSize 16384 → ~2.7 Hz/bin (multi-rate chord analyser)
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//
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// On the low guitar strings the gap between adjacent semitones is only ~5-6 Hz.
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// At 10.8 Hz/bin we literally cannot separate A2 (110 Hz) from A#2 (116 Hz).
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// That is the single biggest source of wrong chord notes on the low strings.
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//
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// Solution: run a second, larger analyser just for chord/chroma detection.
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// The pitch analyser stays small (4096) so pitchy has a 90ms window — fast
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// enough for responsive pitch detection. The chord analyser uses 16384 (~370ms
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// window) — slower to respond but with 2.7 Hz bins that can cleanly separate
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// every semitone across the guitar's entire range.
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//
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// This is an approximation of the Constant-Q Transform (CQT) your friend
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// mentioned: CQT achieves log-spaced bins mathematically; we approximate it
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// by simply using a much larger FFT window.
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// ─────────────────────────────────────────────────────────────────────────────
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const PITCH_FFT = 4096 // ~90ms window — good temporal resolution for pitch
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const CHORD_FFT = 16384 // ~370ms window — 2.7 Hz/bin, separates low semitones
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const MIN_CLARITY = 0.85
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const MIN_VOLUME = 0.01
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const FFT_SIZE = 4096 // larger = better frequency resolution
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const NOISE_FLOOR = -60 // dB — ignore bins quieter than this
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const NOISE_FLOOR = -65 // dB
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// ─── Harmonic summation chroma ────────────────────────────────────────────────
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// Each FFT bin votes back toward lower fundamentals that could have generated
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// it as an overtone. This undoes the harmonic contamination that makes minor
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// chords look like major ones (the 5th harmonic of the root lands on the major
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// 3rd, which is NOT in the minor chord).
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const HARMONIC_WEIGHTS = [1.0, 0.5, 0.33, 0.25, 0.2] // h = 1…5
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// Build 12-bin chroma from FFT power spectrum.
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// Restricts to guitar fundamental range and applies log compression.
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function computeChroma(freqData, sampleRate, fftSize) {
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const chroma = new Float32Array(12)
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const binHz = sampleRate / fftSize
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const N = freqData.length
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for (let bin = 2; bin < freqData.length; bin++) {
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for (let bin = 2; bin < N; bin++) {
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const freq = bin * binHz
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if (freq < 75 || freq > 1400) continue // guitar fundamentals only
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if (freq < 80 || freq > 6000) continue
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const db = freqData[bin]
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if (db < NOISE_FLOOR) continue
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// Power (db/10) discriminates harmonics better than amplitude (db/20)
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const power = Math.pow(10, db / 10)
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const midi = 12 * Math.log2(freq / 440) + 69
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const pc = ((Math.round(midi) % 12) + 12) % 12
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chroma[pc] += power
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const amp = Math.sqrt(Math.pow(10, db / 10)) // amplitude, not power
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for (let h = 1; h <= HARMONIC_WEIGHTS.length; h++) {
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const fundamental = freq / h
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if (fundamental < 40 || fundamental > 2000) continue
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const midi = 12 * Math.log2(fundamental / 440) + 69
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const pc = ((Math.round(midi) % 12) + 12) % 12
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chroma[pc] += amp * HARMONIC_WEIGHTS[h - 1]
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}
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}
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// Log compression reduces dominance of very loud partials
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for (let i = 0; i < 12; i++) chroma[i] = Math.log1p(chroma[i] * 100)
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for (let i = 0; i < 12; i++) chroma[i] = Math.log1p(chroma[i])
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const max = Math.max(...chroma)
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if (max > 0) for (let i = 0; i < 12; i++) chroma[i] /= max
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return chroma
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}
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// Find the dominant pitch class in the bass range (guitar lowest notes).
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// This gives us a strong root-note hint for chord matching.
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function detectBassPC(freqData, sampleRate, fftSize) {
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const binHz = sampleRate / fftSize
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let maxPower = 0, bestMidi = -1
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for (let bin = 2; bin < freqData.length; bin++) {
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const freq = bin * binHz
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if (freq < 75 || freq > 350) continue
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if (freq < 40 || freq > 350) continue
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const db = freqData[bin]
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if (db < NOISE_FLOOR) continue
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const power = Math.pow(10, db / 10)
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@@ -57,17 +84,18 @@ function detectBassPC(freqData, sampleRate, fftSize) {
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}
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export default function AudioCapture({ onNote, onChroma, isListening }) {
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const audioCtxRef = useRef(null)
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const analyserRef = useRef(null)
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const detectorRef = useRef(null)
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const timeBufRef = useRef(null)
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const freqBufRef = useRef(null)
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const rafRef = useRef(null)
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const streamRef = useRef(null)
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const audioCtxRef = useRef(null)
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const pitchAnalyser = useRef(null)
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const chordAnalyser = useRef(null)
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const timeBufRef = useRef(null)
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const freqBufRef = useRef(null)
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const detectorRef = useRef(null)
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const rafRef = useRef(null)
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const streamRef = useRef(null)
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const stop = useCallback(() => {
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if (rafRef.current) cancelAnimationFrame(rafRef.current)
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if (streamRef.current) streamRef.current.getTracks().forEach(t => t.stop())
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if (rafRef.current) cancelAnimationFrame(rafRef.current)
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if (streamRef.current) streamRef.current.getTracks().forEach(t => t.stop())
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if (audioCtxRef.current) audioCtxRef.current.close()
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audioCtxRef.current = null
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}, [])
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@@ -79,25 +107,32 @@ export default function AudioCapture({ onNote, onChroma, isListening }) {
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const ctx = new AudioContext()
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audioCtxRef.current = ctx
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const source = ctx.createMediaStreamSource(stream)
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const analyser = ctx.createAnalyser()
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analyser.fftSize = FFT_SIZE
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analyser.smoothingTimeConstant = 0.6 // smooth FFT over time
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analyserRef.current = analyser
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// Small analyser — pitch detection needs fast time-domain data
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const pa = ctx.createAnalyser()
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pa.fftSize = PITCH_FFT
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pa.smoothingTimeConstant = 0.0 // no smoothing: pitchy needs clean waveform
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pitchAnalyser.current = pa
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source.connect(pa)
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timeBufRef.current = new Float32Array(pa.fftSize)
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detectorRef.current = PitchDetector.forFloat32Array(pa.fftSize)
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ctx.createMediaStreamSource(stream).connect(analyser)
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timeBufRef.current = new Float32Array(analyser.fftSize)
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freqBufRef.current = new Float32Array(analyser.frequencyBinCount)
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detectorRef.current = PitchDetector.forFloat32Array(analyser.fftSize)
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// Large analyser — chord detection needs fine frequency resolution
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const ca = ctx.createAnalyser()
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ca.fftSize = CHORD_FFT
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ca.smoothingTimeConstant = 0.65 // smooth over time for stable chord reading
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chordAnalyser.current = ca
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source.connect(ca)
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freqBufRef.current = new Float32Array(ca.frequencyBinCount)
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function tick() {
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const timeBuf = timeBufRef.current
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analyser.getFloatTimeDomainData(timeBuf)
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pa.getFloatTimeDomainData(timeBuf)
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const rms = Math.sqrt(timeBuf.reduce((s, v) => s + v * v, 0) / timeBuf.length)
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if (rms >= MIN_VOLUME) {
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// Pitch — used for key detection
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// Pitch via McLeod (autocorrelation) — unaffected by FFT bin size
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const [freq, clarity] = detectorRef.current.findPitch(timeBuf, ctx.sampleRate)
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if (clarity >= MIN_CLARITY && freq > 60 && freq < 4200) {
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const midi = Math.round(12 * Math.log2(freq / 440) + 69)
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@@ -105,13 +140,14 @@ export default function AudioCapture({ onNote, onChroma, isListening }) {
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onNote({ noteName: NOTES[pitchClass], pitchClass, freq, midi, clarity })
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}
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// Chroma + bass — used for chord detection
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// Chord chroma from the high-resolution FFT
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if (onChroma) {
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const freqBuf = freqBufRef.current
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analyser.getFloatFrequencyData(freqBuf)
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const chroma = computeChroma(freqBuf, ctx.sampleRate, analyser.fftSize)
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const bassPC = detectBassPC(freqBuf, ctx.sampleRate, analyser.fftSize)
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onChroma(chroma, bassPC)
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ca.getFloatFrequencyData(freqBuf)
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onChroma(
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computeChroma(freqBuf, ctx.sampleRate, ca.fftSize),
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detectBassPC(freqBuf, ctx.sampleRate, ca.fftSize)
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)
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}
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}
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