v0.2.0-llm: LLM integration, core utilities, and persistence

- Rust backend: LLM abstraction with OpenAI-compatible + Ollama API clients
- Tauri commands: generate, generate_stream, get/set LLM config
- LLM config: api_url, api_key, model, temperature, max_tokens, top_p
- Works with Ollama (localhost:11434), LM Studio, any OpenAI-compatible API
- Streaming infrastructure via Tauri Channels (LlmEvent)
- tauri-plugin-store, tauri-plugin-fs added
- Frontend: NPC Generator with race/class/alignment selection + AI generation
- Frontend: Dice Roller with notation parsing (2d6+3), presets, history
- Frontend: Session Logger with note-taking + AI summarization
- Frontend: Settings panel for LLM configuration (URL, key, model, temperature)
- App shell: left rail nav with active states, settings toggle
- All glassmorphism cards with gold glow hover states
- Builds clean: tsc, vite build, cargo check, tauri build
This commit is contained in:
itsamejms
2026-06-28 22:36:30 +01:00
parent f30a92ddeb
commit 9675e05b07
13 changed files with 1358 additions and 56 deletions
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import { useState } from "react";
import { invoke } from "@tauri-apps/api/core";
interface NpcResponse {
bio: string;
personality: string[];
goals: string[];
}
const RACES = ["Human", "Elf", "Dwarf", "Halfling", "Orc", "Tiefling", "Dragonborn", "Gnome"];
const ALIGNMENTS = ["Lawful Good", "Neutral Good", "Chaotic Good", "Lawful Neutral", "True Neutral", "Chaotic Neutral", "Lawful Evil", "Neutral Evil", "Chaotic Evil"];
export function NpcGenerator() {
const [race, setRace] = useState("Dwarf");
const [charClass, setCharClass] = useState("Artisan");
const [alignment, setAlignment] = useState("Chaotic Good");
const [name, setName] = useState("");
const [npc, setNpc] = useState<NpcResponse | null>(null);
const [loading, setLoading] = useState(false);
const [error, setError] = useState("");
async function generate() {
setLoading(true);
setError("");
setNpc(null);
try {
const prompt = `Create a detailed NPC for a fantasy RPG:
${name ? `Name: ${name}` : "Name: (generate one)"}
Race: ${race}
Class: ${charClass}
Alignment: ${alignment}
Provide the response as a JSON object with exactly these keys:
- "bio": a 2-3 sentence backstory
- "personality": an array of 3-5 personality traits
- "goals": an array of 2-3 goals or motivations`;
const result = await invoke<string>("generate", {
req: { prompt, system: "You are a creative D&D dungeon master. Always respond with valid JSON only.", temperature: 0.8, max_tokens: 512 },
});
// Try to parse JSON from the response
const jsonMatch = result.match(/\{[\s\S]*\}/);
if (jsonMatch) {
const parsed = JSON.parse(jsonMatch[0]) as NpcResponse;
setNpc(parsed);
} else {
setError("LLM did not return valid JSON. Raw response:\n" + result);
}
} catch (e) {
setError(String(e));
}
setLoading(false);
}
return (
<div className="flex flex-col gap-3 h-full overflow-y-auto">
{/* Controls */}
<div className="grid grid-cols-2 gap-2">
<div className="flex flex-col gap-1">
<label className="text-[var(--color-text-secondary)] text-xs font-medium">Name</label>
<input
className="rounded-lg bg-[var(--color-bg-surface)] border border-[var(--color-border-glass)] px-3 py-1.5 text-[var(--color-text-primary)] placeholder-[var(--color-text-dim)] focus:outline-none focus:border-[var(--color-gold-bright)] text-sm"
value={name}
onChange={(e) => setName(e.target.value)}
placeholder="Random"
/>
</div>
<div className="flex flex-col gap-1">
<label className="text-[var(--color-text-secondary)] text-xs font-medium">Race</label>
<select
className="rounded-lg bg-[var(--color-bg-surface)] border border-[var(--color-border-glass)] px-3 py-1.5 text-[var(--color-text-primary)] focus:outline-none focus:border-[var(--color-gold-bright)] text-sm cursor-pointer"
value={race}
onChange={(e) => setRace(e.target.value)}
>
{RACES.map((r) => <option key={r} value={r}>{r}</option>)}
</select>
</div>
<div className="flex flex-col gap-1">
<label className="text-[var(--color-text-secondary)] text-xs font-medium">Class</label>
<input
className="rounded-lg bg-[var(--color-bg-surface)] border border-[var(--color-border-glass)] px-3 py-1.5 text-[var(--color-text-primary)] placeholder-[var(--color-text-dim)] focus:outline-none focus:border-[var(--color-gold-bright)] text-sm"
value={charClass}
onChange={(e) => setCharClass(e.target.value)}
/>
</div>
<div className="flex flex-col gap-1">
<label className="text-[var(--color-text-secondary)] text-xs font-medium">Alignment</label>
<select
className="rounded-lg bg-[var(--color-bg-surface)] border border-[var(--color-border-glass)] px-3 py-1.5 text-[var(--color-text-primary)] focus:outline-none focus:border-[var(--color-gold-bright)] text-sm cursor-pointer"
value={alignment}
onChange={(e) => setAlignment(e.target.value)}
>
{ALIGNMENTS.map((a) => <option key={a} value={a}>{a}</option>)}
</select>
</div>
</div>
<button
onClick={generate}
disabled={loading}
className="rounded-lg bg-[var(--color-gold-bright)] text-[var(--color-bg-deep)] px-4 py-2 text-sm font-semibold hover:bg-[var(--color-gold-muted)] transition-colors cursor-pointer disabled:opacity-50"
>
{loading ? "✨ Generating…" : "✨ Generate NPC"}
</button>
{/* Result */}
{error && (
<div className="rounded-lg bg-[var(--color-danger)]/10 border border-[var(--color-danger)]/30 p-3 text-[var(--color-danger)] text-xs overflow-x-auto">
{error}
</div>
)}
{npc && (
<div className="rounded-lg bg-[var(--color-bg-surface)] border border-[var(--color-border-glass)] p-3 flex flex-col gap-2">
<h3 className="font-heading text-[var(--color-gold-bright)] text-sm">
{name || "NPC"}
</h3>
<p className="text-[var(--color-text-primary)] text-sm leading-relaxed">{npc.bio}</p>
<div>
<span className="text-[var(--color-text-secondary)] text-xs font-medium">Personality:</span>
<div className="flex flex-wrap gap-1 mt-1">
{npc.personality?.map((p, i) => (
<span key={i} className="rounded-full bg-[var(--color-gold-glow)] text-[var(--color-gold-bright)] px-2 py-0.5 text-xs">
{p}
</span>
))}
</div>
</div>
<div>
<span className="text-[var(--color-text-secondary)] text-xs font-medium">Goals:</span>
<ul className="list-disc list-inside text-[var(--color-text-primary)] text-xs mt-1">
{npc.goals?.map((g, i) => <li key={i}>{g}</li>)}
</ul>
</div>
</div>
)}
</div>
);
}